Whoa... where to start? The Nintendo Media Summit has produced a healthy batch of new screens for Metroid: Other M and a very nice piece of artwork (very special thanks to Kotaku for coming through with unwatermarked copies!)
Impressions of the game demo playable at the event have also started doing the rounds, and boy does this game sound promising! From controlling the game by using just the Wii Remote held sideways to having the ability to switch between first-person and third-person views at will is just the icing on the cake... be sure to check out a range of impressions for all the details (too much for me to handle here now, I'll update the Other M section with more details soon). Just watch out for spoilers!
The official Metroid.com website has also been given a facelift to match the recent change to the Japanese version, complete with our first audio glimpse of Samus' voice (better get used to it!) and a pleasant-but-very-alien piano overture. Story details of the game will likely continue to arrive over the next four months (like the identity of the infamous Remember Me Guy) so I'll add more info in due course. Good times!
Exciting times! Nintendo have just wrapped up a media summit in San Francisco with some very welcome news for us. Among the announcements are the releases dates of the Nintendo DSi XL (March 28) and Super Mario Galaxy 2 (May 23), but the one we all want to know about is Metroid: Other M's release date: June 27, 2010. The title is also reported to be playable at the summit event (impressions should start popping up across the web soon) and hopefully Nintendo will continue the goodness with new screenshots and trailer(s) soon. In the meantime enjoy a look at Nintendo's press release:
"Metroid™: Other M, the incredible new Metroid game developed for Wii through a collaboration by Nintendo and the world-renowned Team Ninja, launches June 27. The game looks at the classic franchise from a new perspective: While much of the game is reminiscent of 2-D side-scrollers, players can switch the perspective into 3-D at any time as they explore the twisting passages of a derelict space station and delve deep into a cinematic, never-before-told story of bounty hunter Samus Aran's past. This new approach uses a new control scheme in which players use the Wii Remote™ controller held sideways to battle enemies and navigate the expansive, gorgeous environments in classic Metroid fashion, then aim at the screen with the Wii Remote pointer to blast foes in first-person and hunt the world for clues and hidden passages."
Another space station eh? Is that the one we've seen in the E3 trailer from last year? Looking good!
Working on mostly strategy guide material for the site over the past few years has had me craving to try out a few different things now that we're in quiet mode waiting for the release of Metroid: Other M, so today I'm kicking off our first feature article!
To start with I've written a piece discussing some interesting life lessons one can learn from Samus' Phazon corruption plight in Metroid Prime 3. I've had a great time writing this inaugural piece, so please enjoy the read! More articles will pop up over time if I can find other interesting Metroid topics to dicuss.
We also have a new addition to the online Metroid community with the recent launch of Metroid Wiki. This is an independently-run wiki from the team at Zelda Informer and the Zelda Wiki, and while the knowledge base has only just started out, there's plenty of room for expansion so be sure to contribute if you feel like joining in. Wikitroid has been around for some time now so this might seem a bit odd to have another Metroid-specific wiki, but it's always good to have variety and if fans out there want to express their appreciation for Metroid and contribute to the community we should appreciate their enthusiasm.