In a somewhat random update, I've reconstructed our offering of the Super Metroid soundtrack to bring it closer to what it actually sounds like in the original Super Nintendo. After learning that I'd encoded the tracks in 44100Hz instead of the Super Nintendo's native 32000Hz output, I couldn't resist going back to redo the lot. While the lower frequency makes it sound slightly more muffled than before, it now sounds much, much closer to the original soundtrack you'd hear while playing Super Metroid on the SNES or the Virtual Console.
I'd also like to take this moment to wish you all a Merry Christmas and a fantastic new year! I have some new things planned for the site in 2014, so be sure to drop by again for a surprise or two.
Word went out last week that the former president of Nintendo, Hiroshi Yamauchi, passed away at the age of 85. His tireless work at the company from 1949 to 2002 saw the emergence of Nintendo's video game juggernaut, along with the creation of series giants Mario, Zelda and Metroid. In those 53 years, he was also instrumental in the flourishing careers of the likes of Gunpei Yokoi and Shigeru Miyamoto.
Nintendo is the company we know and love today thanks to his life's work, and all of our favourite video game characters and worlds are a testament and legacy to this man. Our thoughts and prayers go out to his family at this time.
As a tribute to Hiroshi Yamauchi, former Nintendo composer Hirokazu "Hip" Tanaka (known to us as the composer of the original Metroid) has produced two fitting remix tracks of the credit themes from Super Mario Land and Metroid.
Alex from The Bro-Cast writes in to inform us of a 120-hour video game marathon his group is performing this week, from August 20-25 starting and ending at 3:30pm EST. They'll be playing through a number of the best-rated video games from 1998-2013, and will be taking donations for the Action Against Hunger Foundation.
In regard to the Metroid: Enemies Within fan-film project, Darren from Shinesparkers has conducted an interview with the lead production team, offering more insight into their motivations and an interesting look at what happens behind-the-scenes.
A new and ambitious fan film project has surfaced recently, known as Metroid: Enemies Within. This project aims to produce a ten-minute live-action film set just after the events of Metroid Prime: Hunters, in which Samus finds herself battling rival hunter Sylux as he plans to destroy the Galactic Federation.
The film's director is Christian Cardona, known for his work as a visual effects supervisor in the film industry. To help fund the project, he's setup a Kickstarter campaign with the hopes of raising $90,000 (USD). This will contribute to the sets, costumes and all other production costs. The film isn't endorsed or sponsored by Nintendo, so hopefully it can still reach completion as a not-for-profit fan production. Check out some behind-the-scenes footage below to see the people involved and how they plan to complete the project. If you feel like donating, the Kickstarter campaign is open now and runs until September 8.
Ever seen something built in a 3D printer? The concept is simple - the machine is given a digital 3D model, and it constructs the object layer-by-layer in the physical world. One Metroid fan is tackling the challenge of using a 3D printer to construct a fully-wearable Varia Suit costume!
Costumer Talaaya has already begun work on the helmet and forearm armour, and the results so far are extremely promising. She plans to ultimately build the entire suit in the style of the Varia Suit seen in Metroid Prime 3. By using the actual 3D models from the game as a base for the costume, the results are amazingly accurate and faithful to the source material.
It's been almost six years since Super Metroid graced the Wii's Virtual Console service, and this Wednesday (US - 15th May) and Thursday (UK - 16th May) marks its arrival on the Wii U's freshly-launched Virtual Console.
This release not only allows off-screen play on the Wii U's gamepad and multiple save-state restore points, the initial price is set at a tiny 30 cents! (or a similar equivalent in your own country). This is part of Nintendo 30th anniversary celebration of the original Famicom's launch in Japan - and as Metroid fans we're all extremely lucky to have this offer available to us. The promotion will last for one month until roughly 13th/14th June, at which point the game will return to its regular price.
The new Virtual Console also plans to have Game Boy Advance games available sometime in the future, so we'll likely see digital downloads of Metroid Fusion and Metroid: Zero Mission soon!
This Tuesday (19th March - tomorrow!), a new Super Metroid tribute album arrives on iTunes. Titled Super Metroid Symphony by artist Blake Robinson, this album aims to faithfully recreate the entire in-game Super Metroid soundtrack using a synthetic orchestra. The result sounds like a live orchestra, but is built entirely digitally.
If Nintendo ever decided to remake Super Metroid in high definition with an orchestrated soundtrack (or had included more classic themes orchestrated in Metroid: Other M), this tribute is a great intepretation of what we might hear. There's been many covers made for Super Metroid's music over the years, and it's great to have a fresh and faithful album completely orchestrated (at least digitally). Visit Blake's official website for more details and previews.
Remember the wonderful tribute album Harmony of a Hunter released last year? Thanks to the massive efforts of Darren from Shinesparkers and a host of musicians, a sequel called Harmony of a Hunter: 101% Run has arrived and is a fantastic early Christmas present for Metroid fans.
This new album presents remixed tracks from all across the Metroid games, including tracks not found in the first album. New and returning artists have produced amazing renditions of familiar Metroid tunes in a variety of styles. I just want to thank Darren and all the artists very much for their incredible effort in making this project a reality!
Now down to business. The official Harmony of a Hunter website has been refreshed with download links and artwork for both albums. Like last time, we'll be hosting a copy of the album here to help with the server load. Currently the full crossfade versions are available, and the single version tracks will follow soon. Don't miss out!
MetroidMaster1914 of the Metroid Headquarters has organised their second annual Metroid marathon, known as MHQthon 2012. The marathon will be streamed live from their website, and will feature players speed-running through all 11 Metroid games in the main series.
As a fund-raising event, any donations earned throughout the marathon will be given to Child's Play, an organisation that aids sick kids by providing video gaming consoles and games to hospitals and therapy centres.
The event begins at 8pm CDT this Friday, 13th July (which in GMT is 1am on Saturday 15th July). There's no set finish time for the marathon, so be sure to join in and support the cause before it ends!
Happy New Year! So... why no updates in three months? Well, I've been taking some leave of absence from the site lately and thought it would be a good time to drop by with an update.
If you've been wondering why I haven't been updating the site since October last year, blame Gears of War 3 and The Legend of Zelda: Skyward Sword :) But there's a better reason than that...
Since early 2007 when I started work on our Metroid Prime 2 guide, I've been working on the site almost non-stop right up to the release of Metroid: Other M. Since finishing our coverage of Other M last year, I've been completely burned out from the past 4 years of maintaining the site at that rate. Now that I've covered everything I originally intended for the site, and with no new Metroid games officially announced for the near future, I figured it's time for a break. The amount of time and effort taken to bring the site to what you see now has taken its toll, and I need some R&R.
I apologise for the lack of updates these past few months, but rest assured that I haven't abandoned the site and still have hopes for its future. This site is still primarily about providing guides and walkthroughs for the Metroid games, and despite the current hibernation of Samus' adventures, I have some new ideas and will work on them throughout 2012.
In the meantime, please visit the Metroid Database, Shinesparkers and Metroid Headquarters for your daily Metroid fix - they're all doing a wonderful job in keeping fans up-to-date, and we're all very lucky to have them in the online Metroid community. See you on the other side!