September 2010 news

Solution for the game-breaking bug in Metroid: Other M

Tuesday, 28 September 2010 at 00:41 GMT

Unfortunately it looks like Other M shipped with a potentialy game-breaking bug, one that forces you to restart from the beginning of the game if caught unawares. Reports of the glitch have been popping up everywhere, but to avoid revealing too much of the game and potential spoilers, here's a simple overview:

  • If the glitch occurs, at a certain point in Sector 3 there's a door that should normally be unlocked. If it's locked (and glowing red), there's no possible means to unlock it (most locked doors are unlocked either by defeating all enemies in the area or by activating a nearby terminal - there's neither of those available in the immediate vicinity of the door). This door must be unlocked to allow progress in the game.
  • To avoid the glitch, Nintendo offers a simple solution: Right after receiving Adam's gracious authorization to use the Ice Beam, you'll be locked in a room with four Dessgeega enemies (big purple two-legged monsters). This room is incidentally the same room containing the glitch door (but you can't reach it at this point). Once you've cleared the room and the doors unlock, do not backtrack to the room where the Ice Beam was made available, instead leave via the other exit and proceed forward as normal.

That should hopefully stop the glitch in its tracks. Head to Nintendo's support site for further information and their offer of an alternative fix if you've been caught by the glitch.

Metroid: Other M Maps

Saturday, 25 September 2010 at 12:26 GMT

To kick off our strategy guide coverage of Other M, I've finished preparing the game maps for the five major regions of the game.

As per normal, each map shows where all hidden items are found and the placement of major bosses and minor enemy encounters (the minor enemy encounters, or "mini-bosses," are foes that you either need to fight to open a locked door or are rare enemies that only appear once or twice in the game).

I'm also going to take a slightly different approach this time where spoilers are concerned. Unlike most other Metroid games, Other M is one that you do not want to have any story-related information spoiled before playing through the game. Therefore please do not look at these maps at all if you haven't experienced the game's story as they do contain boss information that will ruin the surprise for you. This will also be the case for any future guide material we offer here. I do not want any of the material on this website to spoil the game for anyone, but with the nature of strategy guides that can make things quite difficult. Just exercise some restraint and you'll be fine. Enjoy!

Symphonic Legends concert videos

Saturday, 25 September 2010 at 02:10 GMT

Now that the Symphonic Legends concert has come and gone, several videos of each piece played are already available on good old YouTube. Check out the Metroid suite below, then head to KajunW's YouTune channel to have a listen to the rest of the concert. Much like the soundtrack of Metroid: Other M, the Metroid piece is not normally what you'd expect, taking general inpsiration from the series rather than directly recreating existing music. It's definitely still worth a listen. See it below!

Reminder: WDR Radio Orchestra video game concert

Wednesday, 22 September 2010 at 02:00 GMT

Symphonic Legends

The day is almost upon us for the anticipated Symphonic Legends concert to be performed by the WDR Radio Orchestra. The orchestra will feature music from Nintendo's Mario, Zelda and Metroid series (to name just a few) and is going to be one heck of a ride (have a listen to last year's Symphonic Fantasies to see how good the music is).

The video game concert itself will take place this Thursday, September 23 at 6pm GMT. For those who can't make the event at Cologne in Germany, the orchestra will be streamed live on the web via the Symphonic Legends website. Be sure to check out the program guide - the Metroid component is the Samus Aran - Galactic Warrior Suite (originally composed by Kenji Yamamoto and Minako Hamano, arrangement by Torsten Rasch) - couple that together with everything else on offer and we'll be in for a massive treat. A CD soundtrack release should eventually follow the concert, and I can't wait for it already!

To whet your appetite, check out a preview of the fanfare of the concert titled "Fanfare for the common 8-bit Hero." A very big thank-you to David Banz for the head's-up!

Speed-runner interview

Friday, 17 September 2010 at 12:00 GMT

Swing by Shinesparkers for their next interview, this time with Super Metroid speed-runner Lee Garasich. It's a great read and mighty inspiring for speed-running - Super Metroid certainly still is the king of speed-running games. I'm inspired to try out some tricks myself just from reading it!

Lee was also recently featured in the official Nintendo Channel's "Nintendo Week" program (which I'm embarassingly late in mentioning, whoops!), check out the video below courtesy of NintenDaan at YouTube.

New feature article: Metroid Magic

Monday, 13 September 2010 at 11:41 GMT

Now that Other M's release and crazy reviews have settled down, it's time for our next feature article.

Metroid Magic

This feature has a simple premise - what makes Metroid so fun, and what is that special magic behind the thrill and excitement we've all experienced? I actually wrote this before Other M's release, so parts of it don't really apply to the game (not the part about how the games are fun, just the segment commenting on Samus' normally-alone adventures - Other M definitely contributes to the fun factor of the series). Enjoy the read!

In other news, Nintendo have posted the second volume of the Iwata Asks feature for Other M. This piece focuses on Satoru Iwata (President of Nintendo) interviewing a selection of the developers from all corners of Project M, and is a fantastic read to find out what went on behind-the-scenes in the making of the game.

Updates for Metroid: Other M

Thursday, 9 September 2010 at 08:58 GMT

For our first updates of a post-launch Metroid: Other M, I've finished preparing our Review, Game Overview and Instruction Manual sections. More to come in the future!

Interviews and Zero Suits

Wednesday, 8 September 2010 at 12:47 GMT

Phew, the news keeps rolling while we toil away on the Bottle Ship... There's been a flurry of recent interviews with Yoshio Sakamoto, be sure to have a read from Nintendo World Report, CVG, Wired and IGN.

If you're still here after all that, have a look at the MDb's sighting of the Samus costumes used in the Metroid: Other M live-action commercial at this year's PAX event. Samus cosplayer-extraordinaire Yuki has also been working on a Zero Suit to match her fantastic Varia Suit - check out the results at deviantArt! Special thanks to the MDb for all the Sakamoto-san interview links!

Impressions and community updates

Saturday, 4 September 2010 at 10:25 GMT

Phew, what a ride. I've just finished my first play-through of Metroid: Other M, and upon finishing the game many thoughts come to mind. While the game didn't take as long as one of the Metroid Primes to finish, it certainly stirred up many emotions. While I don't want to spoil anything yet (until the walkthroughs are done, heh), the game did give me mixed feelings of excitement, amazement and intrigue - heck even anger and frustration. The inclusion of other human characters and the complex plot definitely sets the game apart from the rest of the series, but I think we're better for it in the long run. I'll have a review for the game up soon.

Speaking of reviews (and boy there are plenty of them), check out Infinity's End and the rest of the MDb gang's reviews for some great impressions and an entertaining read from true fans of the series.

Also be sure to check out a new addition to the online Metroid community - Shinesparkers. They're off to a great start with an interview with Gene Kohler (one of the character modelers for the original Metroid Prime), check it out!