Obstacles Guide

Obstacles Guide

A variety of obstacles inhabit the underground mazes of Zebes, hindering Samus' progress.

The main barriers you'll encounter are a multitude of doors designed to keep Samus out of secure areas. Most doors can be opened by firing a certain type of projectile at them.

Doors and hatches

Blue Doors

Blue Doors

The most common type of doors found on Zebes, just shoot these with any beam weapon or missile to open it.

Purple Doors

Purple Doors

These can be broken open with five missiles or a single super missile.

Green Doors

Green Doors

Fire a single super missile at these doors to open them.

Yellow Doors

Yellow Doors

Detonate a single Power Bomb while in range of these doors to open them.

Metal Doors

Metal Doors

These indestructible doors can only be opened once they begin flashing. You'll have to defeat certain enemies nearby or complete a certain objective to release the door's lock.

Guard Doors

Guard Doors

You'll encounter these doors right outside boss rooms. When you walk near them, an eye on the door will open and fire unfriendly energy balls at Samus. Blast the eye with missiles or super missiles to destroy the door.

Blue Shutters

Blue Shutters

To open these shutters simply shoot the blue panel with any beam weapon.

Green Shutters

Green Shutters

Shoot the green panel with a single super missile to open the shutter.

Miscellaneous obstacles

Crumbling Blocks

Crumbling Blocks

When you step on these blocks they'll break away and you'll fall below. Once you pass through the blocks they'll reform and you won't be able to destroy them without stepping atop them again.

Hook Blocks

Hook Blocks

Fire the Grappling Beam at these blocks to swing from them to cross chasms and reach higher platforms.

Crumbling Hook Blocks

Crumbling Hook Blocks

You can grab onto these blocks with the Grappling Beam, but they'll break after a few seconds, so you'll need to swing off from them quickly to avoid falling.

Speed Booster Blocks

Speed Booster Blocks

These blocks adorned with arrows can only be broken through by running or jumping through them while the Speed Booster is active.

Cracked Blocks

Cracked Blocks

You can break through these blocks by firing at them with any weapon.

Super Missile Blocks

Super Missile Blocks

Break through these blocks by firing a single super missile at them.

Power Bomb Blocks

Power Bomb Blocks

Blocks with an image of a Power Bomb on them can be destroyed by setting off a Power Bomb nearby.

Interactive objects

Samus' gunship

Samus' gunship

As her base of operations, Samus can not only save her game in her gunship but completely refill all energy, missiles, super missiles and Power Bombs just by paying the ship a visit. Jump onto the dorsal hatch to enter the ship.

Save stations

Save stations

Zebes is riddled with rooms containing these save stations. Jump inside one to save your game in case life calls.

Missile reload station

Missile reload station

Touch this device to fully replenish your missile payload.

Energy recharge station

Energy recharge station

Interface with this object to fully restore the Power Suit's life energy.

Map data station

Map data station

Touch this to download the entire map of the area you're currently exploring. Note that some secret rooms in certain areas won't be downloaded along with the main map.

Chozo Statues

Chozo Statues

Left behind by the mighty Chozo warrior race, these ancient relics hold vital power-ups inside the stone balls clutched in their hands. Shoot the ball open when you find one to reveal the hidden gem inside.