Samus' upgrades | Missile locations | Super Missile locations
Power Bomb locations | Energy Tank locations | Reserve Tank locations

Crateria

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1.

Descend the tall shaft containing the door leading to the only save room found here in Crateria. Climb down a little further past the save room and move through the next door down. Bomb through the small tunnels in the following hallway and go left to find this missile.

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2.

You'll spot this missile on your way through a watery cavern leading to the Wrecked Ship. The missile itself rests atop a thin pillar above the water. You'll need the Grappling Beam to swing over to reach it successfully.

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3.

You'll find this missile in the "Old Tourian" area directly below the chamber where Mother Brain presided in the original Metroid (if you can't remember where that is, it's at the bottom of the huge shaft full of the wall-hugging Zebesians, and through the door on the right). Use standard bombs to break open a tunnel leading down below to find this missile.

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4.

This missile will be a bit tricky to reach, you'll have two different methods of grabbing it successfully. At the very top of the large open region leading to the Wrecked Ship (to get there you'll need to work through the Wrecked Ship itself and leave via the top left exit), you'll find this missile hidden in a small section of a rocky overhang right at the top of the area.

One of the small green platforms will be hovering left and right, you can follow it to the door leading into the Wrecked Ship (to get on board), or you can use the Speed Booster to jump up to the overhang. If you ride along on the platform, as soon as it reaches the rocky area freeze it, then shoot the wall to reveal the missile and activate the Morphing Ball to reach it. If you'd rather save time, go over to the far left of the area past all the mid-air platforms.

Run back to the right until the Speed Booster activates, then crouch and quickly jump over to the nearest floating platform on the left, stand on the rightmost edge and jump straight up. You should streak up and hit the roof right next to the rocky overhang, quickly fire at the wall to reveal the missile and press left against the wall to grab it before you fall.

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5.

At the top of the open region leading to the Wrecked Ship, go all the way to the left side of the area and use the X-Ray Scope to find a hidden Super Missile block. Blow it open and descend into the narrow tunnel network below to find this missile.

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6.

Once again in the large open area right outside the Wrecked Ship (plenty of missiles here), travel to the very bottom left underwater corner. You'll need the Gravity Suit to reach this one, you can also use the X-Ray Scope to see where the opening in the wall is. Blow open the small entrance and head through to find this missile.

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7.

Return to the open region where your ship rests, then travel over to the door on the left side of the area and run back to activate the Speed Booster. Just when you reach your ship, press down and quickly walk over to the high mound just to the left of your ship. Angle up (R) and press A to Shinespark up to the wall on the left side.

You'll break through a hidden tunnel in the wall, blow open the rest of the wall and move through the door on the left. Proceed through the next hallway while blowing away the rock overhangs with Power Bombs or the Screw Attack. You'll eventually find an Energy Tank along the way, grab it and keep going left. Eventually you'll reach a room with purple decor that appears to be nothing but a dead-end. Shoot the blocks ahead of you to open a path, then use the X-Ray Scope to see the crumbling blocks in the floor.

You'll see four crumbling blocks in a row leading down. To get both missiles below so that you don't have to waste time coming around a second time, jump over to the center of the middle blocks and Samus will begin falling down the shaft while breaking all the blocks. If you're confused at this point don't worry, you'll see what I mean once you try it out. Once you spot the missiles below, shoot out both walls on the left and right to reach both of them.

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8.

This missile's found just to the right of the one mentioned above (on the same screen).

Brinstar

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1.

This should be your very first missile in the game. Right after you find the Morphing Ball in Brinstar, head to the right side of the hallway and move through the door. In the next room shoot out the blocks in the center and descend to the bottom of the shaft. Go through the door on the left to find this missile.

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2.

Just after you find the previous missile climb back up the shaft and head through the door on the right. Go all the way to end of the hallway to find this missile waiting there.

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3.

When you travel down the main elevator into the green jungle region of Brinstar, go through the first door down the shaft on the right then bomb through the green wall ahead to find this missile sitting on the ground.

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4.

In the huge purple cavern filled with the falling snowflakes in the background (near Spore Spawn's room) go to the area where the roof is lined with Grappling Beam blocks. You can use the Grappling Beam to reach this missile up on the left, but you can also use the wall-jump trick (see Secret & Endings) to reach it cleanly.

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5.

In the bottom left corner of the same room containing the missile mentioned previously you'll find this missile resting in plain view.

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6.

In the long green corridor leading over to the orange shaft, you should notice a number of green pipes that spew out small flying bugs. As you travel through the corridor keep an eye out for a single pipe up in the corner of one of the overhanging regions. You'll notice that no enemies pop out of this one, so use the Hi-Jump Boots or the wall-jump trick to reach the pipe, then simply crawl through the hidden tunnel to locate this missile.

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7.

In the same room as missile no. 3 mentioned above, use the Speed Booster to dash past all the closing shutters to reach the far end of the corridor. Head through the door there to find a Reserve Tank, but don't forget to roll through a hidden tunnel under the statue to find this missile in a hidden room.

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8.

Right behind the previous missile, blow open the wall there to find this one hiding snugly inside.

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9.

For this missile you'll need the Gravity Suit and the Screw Attack. Go back to where you found missile no. 2 in Brinstar, then bomb open the large rocky overhang with a Power Bomb. You can then reach a hidden shaft leading straight up within the overhang itself.

Use the Speed Booster or the Screw Attack/Space Jump to reach the apex of the shaft then head through the door you find. The lower part of the following chamber is filled with water, use the X-Ray Scope to reveal an invisible platform above. Jump up and cross over the platform but watch out for falling boulders. Go into the room at the far end to find this missile.

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10.

You'll find this missile hidden in the bottom left brick on the small 5-brick platform right under the previous missile.

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11.

In the same room as Power Bomb no. 1 in Brinstar, use a Power Bomb to blow open the wall behind the statue to find this missile in a hidden chamber beyond.

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12.

In the long corridor near Kraid's room (the one with the thick spiky branches in the roof and the flying Keyhunters), go to the right end of the corridor where the hidden tunnel leading to a Save room resides. Use a Power Bomb to reveal this missile, then crawl through the narrow tunnel thanks to the Spring Ball to reach it.

Norfair

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1.

Right after you score the Hi-Jump Boots leave the room and climb up to the top of the large cavern to find this missile waiting for you there.

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2.

In the large green environment to the far right of the main elevator past all the fiery caverns, go over past the platform that you can blow open to reach the lower part of the room. Jump over to the corner and drop through the floor, shoot out the platforms below and descend to find this missile past a bed of spikes.

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3.

Right outside the room containing the Speed Booster shoot up at the roof above the door to reveal this hidden missile there.

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4.

Once again in the large green room to the right of the main elevator, use the Grappling Beam to reach the door in the upper left corner. Go inside to find this missile sitting atop a pillar.

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5.

In the hidden lava-filled room past the previous missile (the room also containing a Reserve Tank) shoot the left-most green block hovering above the lava to reveal this missile.

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6.

From the main elevator, travel through the left door down below and use the Speed Booster to run past all the closing shutters. Once you reach the door, rip open the blocks below with a Power Bomb, descend and go left.

When you reach the next door, go through very slowly so that you don't fall off the ledge in the next shaft. Fire at the wall opposite the door and you'll reveal this hidden missile.

If you jump straight up on the spot the screen will drop slightly, revealing an orange Geemer crawling around a platform below. The platform will crumble if you set foot on it, so stay where you are and try to freeze the Geemer from up beside the door as it travels across the top of the platform.

With the Geemer frozen you'll have a handy stepping stone to reach the missile, so quickly hop down atop the Geemer and fire up at the missile to reveal it again. Quickly leap across to grab it before the Geemer unfreezes. If you miss and fall it's possible to try wall-jumping up the shaft again, but if you're having too much trouble come back later once you have the Space Jump to reach it easily.

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7.

Down the long shaft leading to the Grappling Beam a single door on the right near the base leads to a corridor with this missile contained at the far end.

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8.

From Crocomire's corridor, go back up through the door in the ceiling and climb up to the top of the shaft. Go through the door up there to find a large fiery cavern. Travel up to the top and you'll see Grappling Hook blocks lining the roof. Swing over to the ledge on the left side to find this missile there.

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9.

On the way to the Wave Beam's chamber you'll find this missile in the large cavern just outside, right after the blue shutter door.

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10.

This missile's well hidden within the second fiery cavern to the right of the main elevator. In the third "pit" area in the cavern, head down to the bottom where the lower part of the room is filled with lava. Shoot down into the bottom right corner under the lava to reveal this missile. If you don't have the Gravity Suit you'll suffer damage while taking a swim in the lava so make it quick.

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11.

Head to the gigantic room right outside the Grappling Beam's chamber. Once at the top you'll notice a lot of Ripper flying around. You can use them to swing across with the Grappling Beam to reach this missile on the right, but you can also use the Shinespark move to make the job much easier. Go down to the bottom area of the room where all the rock rubble was littered and make sure the area's clear so you can safely build up enough speed to activate the Speed Booster.

Travel over to the right corner then run back to the cliff edge. As soon as you reach the edge crouch down then quickly jump into the lava, swim a short distance in then jump straight up. You should streak and blast into the roof up near the ledge, when Samus drops hold right to land on the ledge where this missile's waiting.

The following missiles are in Ridley's lair:

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12.

As you enter the chamber where you face the second Chozo Statue, right inside you'll spot this missile dead ahead. Space Jump over the crumbling platform below to reach it (don't fall or you'll need to travel back around the entire region to try again).

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13.

After defeating the Chozo Statue you'll eventually reach a long shaft leading skyward which is full of yellow Zebesians and the heads in the walls that spit blue flames. Once you reach the top of the shaft, shoot out the roof to reveal a hidden passage further up. Climb up and head through the door there, then drop down the left side of the next shaft to find a small opening in the left wall. Head inside to find this missile in a hidden chamber.

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14.

Go to the room that you entered after traversing through the gargantuan room that slowly filled with lava. Head through the right door and you'll find yourself in a darkened area where the terrain just ahead is shaped like a dragon's head with a green block as its eye.

Climb up the shaft while avoiding the large boulders and the blue flame spitters, once you reach the very top walk through the wall on the left to find a hidden tunnel. Go through the door there, once in the next room head left then climb up the shaft. From there go right to find this missile resting atop a platform.

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15.

From the previously mentioned missile, go back to the left side of the chamber and head through the door there. You'll now be in a room with rising and lowering lava, move through until you reach a shaft leading up. While on the platform up against the wall at the base of the shaft, use a Power Bomb to reveal an opening within the platform, then simply crawl through the narrow tunnel to find this missile.

Wrecked Ship

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1.

When you first enter the desolate Wrecked Ship, descend the main shaft and drop down below the first door you see in the right wall. At the next platform below up against the left wall, bomb open a hidden tunnel and head through to find a long corridor with motionless spikes. You can climb over the spikes without suffering damage (the ship's power is still off), go to the end of the corridor to find this missile there.

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2.

Once you've done away with Phantoon and the power is restored, climb up to the very top of the main shaft. Head through the door in the roof, then destroy all the enemies in the next long corridor to unlock the doors at either end. Go through the right door, knock all the walking robots into the spike pits beyond and travel to the end of the corridor to discover this missile.

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3.

Once you secure the Gravity Suit go back to the chamber where the Chozo statue above took you down to. Bomb open the floor below the door and head through the hidden tunnel. Make your way into the next corridor on the right, knock the robots into the spike pits and you'll easily spot this missile just ahead.

Maridia

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1.

This first missile here will probably be your toughest one to reach in the game, as it requires quick movement and skill with the Shinespark moves. From the very bottom of Maridia - the umbilical area that connects it with Brinstar (where the underwater pipe that you blew open was) climb up into the large underwater shaft above.

High up in this region lives the missile that requires the Speed Booster to break through to, so move through the door on the right at the base of the shaft. Open up the shutter ahead with a Super Missile and clear the corridor of any enemies.

Go over to the far right of the room just below the door there, then run back to the left. Once you reach the door press down so that Samus begins flashing. Quickly rush back into the large shaft, drop down to the lower ground level with the door in the floor and blast the enemy crab straight ahead. You'll notice here that there's two small plants on the ground that you can walk behind (they're in the foreground).

Quickly walk behind the left one then leap straight up, with practice you should be able to reach the missile as when aimed carefully Samus will streak past all the platforms and land right on target - straight into this missile.

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2.

In the giant room where the long vertical pipe passes through connecting the upper and lower levels of Maridia, climb down to the long platform at the bottom of the room. Go to the left side where the door is leading to a Save room, then dash to the right. Once you reach the other side crouch down, then Shinespark up the first gap in the roof from the right wall. As soon as you strike the roof you'll spot the missile straight ahead (you can also reach a Super Missile a little further on).

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3.

In the smaller room past the two massive chambers filled with sand on the way to Draygon's room, normally you'd fall down below the spikes to find the entrance to Draygon's room. While at the top of the shaft jump over to the right side of the room. More spikes line the floor here, but they're fake - you can walk straight through them. Go over to the wall and shoot the middle section to reveal this missile inside.

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4.

After leaving the giant room with all the Grappling Hook blocks in the ceiling (and those floating puffer fish enemies that you can grab onto) you'll end up in a long shaft leading up and down. Climb up to the top and head through the door in the roof. In the next chamber go over to the wall on the right and walk straight through it to find this missile.

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5.

In the same region as the previous missile, go through the door up in the left wall. Keep going left until you reach a dead-end wall, then simply jump through it and keep going through a secret tunnel. Head through the next door at the top of the small shaft and descend into the shaft at the end of the following room. Blast the enemy at the bottom and drop through a hidden hole in the center to find a hidden room containing both a missile and a Super Missile.

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6.

In the giant chamber containing the vertical pipe connecting the upper and lower levels of Maridia, go to the bottom right-hand corner and bomb open part of the floor. Go down below and sink into the first sandpit on the left. Keep falling down through the sand-filled shaft and you'll reach a large underground chamber. Sitting up in the top left corner of the room is this missile.

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7.

Similar to the previous missile, in the room with the long vertical pipe, go back down to where the sandpit was, cross over it and sink into the one on the far left side of the room. You'll end up in another underground chamber where this missile is waiting in the top-left part of the chamber along with a Reserve Tank. You'll need the Space Jump and Spring Ball to reach both items.

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8.

In the giant shaft where missile no. 1 lives, from the base of the shaft head through the second door up on the right wall. You'll find yourself in another underwater chamber, Space Jump or wall-jump up the tall wall ahead and descend into the next pit. Drop down to where the red Zebesian wanders around at the very bottom, then leap through the wall on the right to find a hidden passage.

Go through the door you find to discover a massive chamber where some interesting turtle-like creatures live. Shoot the large one to wake it up then jump atop and it'll launch itself into the air, carrying you up higher. If you jump up from here you'll spot an Energy Tank sitting above a Grappling Hook block, but if you've got the Space Jump it'll be easy to reach.

This missile is hidden in the wall on the right, about halfway up. If you have the Space Jump, just fly up into the corner and shoot down the wall to reveal the missile, otherwise use the turtle to bring you up the side of the wall so you can reach it.